Os Core Keeper Gameplay Diaries



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While it doesn’t reinvent the wheels of its genre, Pugstorm’s Core Keeper emerges confidently out of early access and I’m looking forward to revisiting it over and over again in the coming years.

Glurch the Abominous Mass Glurch is, indeed, a large mass of slime. This boss can be found by digging down and to the left from the core. When you start seeing orange oozes and slime, you’re on the right track.

Wood Pickaxe helps mine the soft dirt biome walls more quickly. All walls can be slowly broken by punching continuously (except obsidian).

Once built, place the Crafting Table in a safe location to interact with it. This station is needed to get basic armor, weapons, and advanced crafting stations.

So I'm surprised how comfortable it is being perpetually underground in Core Keeper. Part of it is the charming art and animation, along with the dynamic lighting effects. The game begins in the gloom of the Core chamber, but place a few torches and clear out some dirt walls with a pickaxe, and soon the room is bathed in warm light.

I usually don't like darkness in games. When prompted at the start of a horror game to adjust a slider until the logo can barely be seen, I move that damn slider as far to the right as it'll go.

Screenshot by Bonus Action To feed cows and other animals in Core Keeper, move a crop to your active item slot so that you’re holding it. Once your character is holding a crop, the animals will approach. They’ll keep eating until you run out of crops or switch them out of your active slot.

While the likes of Terraria and Valheim continue to hog headlines, Core Keeper offers strong competition. Its compelling gameplay, excellent art style, and extensive range of content make it worth diving in.

I may be in a cave with dirt walls lit only by torchlight, but in that cave I've got a little farm growing lovely, chunky vegetables and a cooking pot where I can combine them for yummy meals. I've built bridges over dark, bottomless chasms and slashed through chambers filled with wriggling larvae only to find the perfect serene fishing spot in a underground pond. 

Core Keeper is a clever, challenging, and immensely enjoyable sandbox mining game that's a blast to play. You can completely change how you play for a new experience, there are a lot of bosses and areas to explore, and the joy of finding a new item or new area is never lost.

And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet to even see in my playthrough.

Upon defeating them for the first time, each of the 3 titan bosses gives the player a unique new soul power ability:

Hazzie & Nord present another amazing indie game! Hazzie had been wanting Core Keeper Gameplay to play this one for a while and here we are playing Core Keeper. Core Keeper is an adventure sandbox game where players mine, build, and fight enemies and bosses.

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